Crew NFT

Basic concept

Players can adventure through space and undertake missions through their Crews.
Crew members have different stats and abilities that make them unique. These stats and abilities can determine their efficiency in mining resources and finding items. Here are the parameters.
Crews are fully customizable as well, and the Crew metadata will update after every customization. (eg. Equip a new headgear from the marketplace, and you will see your Crew's image update with their new headgear!)

How to get Crews

  1. 1.
    Through the external marketplace
  2. 2.
    Join our private sales
  3. 3.
    Scout function (using Scouting Tickets)

Crew Classes

There are three classes you can use in Cyberstella:
Humans (Male and Female), Beasts, and Androids.
Human female
Human male
Beast
Android

Crew Rarities

There are five:
  1. 1.
    Common
  2. 2.
    Uncommon
  3. 3.
    Rare
  4. 4.
    Epic
  5. 5.
    Legendary
The better Crew has stronger parameters, a better upper limit of the levels, more parts, different backgrounds, golden parts, and many more.
Below is an example of a Common and an Epic Crew.
Common-tier Crew
Epic-tier Crew

Upgrading

Users can upgrade the rarity of their NFTs by spending a certain amount of AVAX or $STL.
Upgrading your NFTs come with their own benefits as well, such as;
  • Higher rarity NFTs have higher level limits (thus, higher potential parameters)
  • Certain parts are equippable only for rarer NFTs
    • Head parts: Uncommon and above
    • Back parts: Rare and above
    • Background effect: Epic and above
  • Upgrade your Crew's accessories through the Store function.
  • More functions are being considered and could be added in the future.

Crew Scouting

You can Scout new crews using Scouting Tickets. a crew from a tag.
The 'parent' Crew must match in rarity and class, and both must be above level 5 to be eligible.
The Scouting Ticket used must match the 'parent' Crew's rarity as well.

Cooldown

The Crew will be under cooldown status (few hours, few days)
  1. 1.
    When it is generated from the Scouting process.
  2. 2.
    Transferred through the wallet transaction
  3. 3.
    Purchased on the marketplace
You can sell your Crew while it is cooling down. In this case, the Crew will be into another cooling down period.

Equip accessories

You can equip accessories for your crew at the Dock menu.
Certain accessories such as headgear, clothes, etc, can also be purchased from the Store function.

Leveling Up Crews

Level-up Process
  1. 1.
    When players level up their Crew, they will get points which they can then distribute to each attribute.
  2. 2.
    Players can increase the Crew’s level by paying $UCC, $STL, and some time.
  3. 3.
    There is no failure in leveling up. Leveling up is 100% secured when players meet its conditions.
The amount of free attribute points you'll get through leveling up depends on the Crew's rarity.
Rarity
Parameter
Common
4
Uncommon
5
Rare
6
Epic
8
Legendary
8

What you need for leveling up

  1. 1.
    $STL, $UCC, and time
  2. 2.
    The amount depends upon multiple factors, such as rarity and the current level.
  3. 3.
    $STL costs are omitted if the level of the Crew is low.
  4. 4.
    Players cannot sell or transfer their Crew while leveling up.
  5. 5.
    Players cannot level up their Crew while it is on sale.

Parameters

STAT NAME
EXPLORATION EFFECT
BATTLE EFFECT
Power
Efficiency in gaining $UCC
Attacking power
Agility
Efficiency in gaining $STL
Sequence in battle (Initiative)
Vitality
Overall health/durability
HP
Luck
Efficiency in gaining materials
Accuracy
Level
Level of crew member
​
Rarity
Rarity of crew member
​
Scouting
No. of scouting attempts
​
ID
Character ID
​
Class
Crew type (Human, Alien, Android)
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Each crew can level up to its limit depending on the crew's rarity. The parameter points of leveling up are different depending on their rarity.

Crew Backstory

Players can customize their Crew NFT's character profiles and descriptions. During certain circumstances, your own NFT can even be incorporated into the official lore and be a part of the Cyberstella universe (manga, game, animation, etc)!
(See Manga Integration in IP Experience of Crew)
You can set the profile of your Crew character for the first time for free, however, subsequent changes will require $AVAX or $STL.
In the future, there will be in-game features related to story-building. (eg; users can read and “like” stories of other users, etc.)

Transferring Crews

  1. 1.
    Click "Transfer" in the Dock menu.
  2. 2.
    You cannot transfer your Crew while your crew is active on Adventure or Battle.
  3. 3.
    You cannot transfer your Crew while it is on sale.

Selling Crews

  1. 1.
    Dock > Crew > Sell, and you can value your Crew and sell them on the in-game or any 3rd-party marketplace.
  2. 2.
    The transaction fee is 6%
  3. 3.
    You cannot sell your Crew while your crew is active on Adventure or Battle.
  4. 4.
    You cannot sell when your Crew has equipped Accessories.

Crew Earning Limits

Each Crew can only collect a certain amount of $STL in their lifetime due to the dangers of their job. Once a Crew has reached their max potential, they can no longer earn $STL in adventuring.
Different Crews have different earning limits. Their individual earning limits depend on various factors, such as their individual stats and rarity.
  • These earning limits only apply to the Adventure mode at the time of launch.
  • In the future, rewards acquired through other means, such as Ranking Rewards, will not be subject to the $STL earning limit.
  • Earning limits for Crews are calculated based on the Crew's rarity at the time of scouting with a 1.5 multiplier. Example: - If the cost of a "Common x Common" Scouting procedure is 10 $STL, the maximum earnable $STL of the scouted Crew (also Common) is 15 $STL. - If an Uncommon Crew appears from a "Common x Common" Scouting procedure, a 1.5 multiplier is added to the cost of Scouting in an "Uncommon x Uncommon" setting. The same applies to Rare and Epic. - The maximum earnable $STL can be further increased by Limit Break.
Even if a Crew has reached their earning limits, their story does not end there. Crews can go through the Limit Break process and exceed their capabilities.

Crew Limit Break

Limit Break is an in-game function that allows Crews to go beyond their limits and increase their earning capabilities, as well as their attributes.
This process is done by utilizing another Crew and consuming their potential. This effectively renders the utilized Crew incapable of doing jobs and so they will be permanently removed from gameplay.
In return, the receiver Crew (the one that performed the Limit Break) will receive the donor Crew's parameter points.
  • Crews can undergo Limit Breaking up to 5 times. The instances where Limit Break is performed are decided by the player.
  • Limit Breaking can be performed at any level.
  • Limit Break costs: - 1x Donor Crew (will be removed from gameplay after the process) - $STL tokens
  • The cost is not dependent on the number of Limit Breaks already done, or the Crew's Rarity, but is uniformly set to the above costs.
  • $STL acquired by the Donor Crew and the $STL they can acquire in the future are added to the Crew that underwent Limit Break.

Important:

$STL earning limits and Crew Limit Breaks are both deflationary mechanisms that help maintain balanced tokenomics and game economy. The goal is two things:
1) Prevent the oversupply of tokens and maintain a healthy economy through deflation.
2) Maintain a healthy NFT economy through burn mechanisms.
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